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Chris Wynn, Lead Producer of Gears of War 3, Talks Story, Boss Fights, and...

Gears of War 3 is easily one of the most anticipated titles of the year. Even though it’s still six months from release, it’s still generating nearly as much heat as any other title set for release...

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Hands-On Preview: Mortal Kombat

The Mortal Kombat franchise had suffered greatly since the jump to 3D plains had become the standard. While Deadly Alliance found a strong following, subsequent games suffered from poor review scores...

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Hands-On Preview: Duke Nukem Forever

Hail to the king, baby. Duke Nukem Forever, one of the most delayed games of all-time, is coming. While Duke Nukem 3D was a revolutionary first person shooter in 1996, the genre has come so far and the...

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Josh Weier, Portal 2 Project Lead, Discusses Difficulty and Musical Integration

Portal 2 is the kind of sequel that would generally have problems thanks to the surprise success of the first entry into the series. Not only do they have near-impossible expectations set by their...

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Gameplay Impressions: L.A. Noire

Rockstar Games, the renowned company behind such titles as Grand Theft Auto and Red Dead Redemption is prepping one of the most anticipated titles of the year, L.A. Noire. The game puts the player in...

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Portal 2: The First Six Minutes (Off-Screen Video)

Portal 2 is destined to be one of the top games of the year. Between Valve’s excellent support and the incredibly extensive amount of tweaking the team is doing, it’s looking more and more like April...

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Hands-On Preview: Gears of War 3

Few games have the multiplayer following that the Gears of War franchise does. The strong third-person action combined with the fact that you can chainsaw someone into tiny pieces means that the...

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Red Faction Armageddon Interview: Lead Writer Drew Holmes Talks Magnet Guns,...

Red Faction: Guerrilla was considered a great revitalization of the Red Faction series. The game was a champion of destructible environments, but at times felt very unfocused thanks to the vast...

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Hands-On Preview: Lord of the Rings: War in the North

I just wanted to start this preview off with a disclaimer: I am not a Lord of the Rings fan. I don’t know the mythology and I’ve only really seen the first movie. I do know, however, that the events of...

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Nintendo 3DS Preview: Is it worth the price tag?

When the Nintendo 3DS was announced, the response was a not what Nintendo had been hoping for, especially later when its $249 pricetag was revealed. While many people were jubilant in regards to the...

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Hands on Preview: F.3.A.R.

The F.E.A.R. series has always been a mixed bag for yours truly. While the atmosphere has always been incredibly strong and the story quite compelling, the gameplay and pacing has never really held my...

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Interview: Vice President of Alienware on Wireless HDMI and Console Competition

Alienware is a company with a reputation among gamers. By producing computers that provide unparalleled gaming experiences and possess some of the most cutting-edge styling, Alienware has become known...

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Brink Interview: Conceptualization, Replayability and Lead Platforms

Do you know what Brink is? The reason we ask, is because there isn’t too much hype surrounding the game. And by “too much,” we mean hardly any. There are a few fan sites that have popped up, but most...

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Brink Interview: Decreasing Learning Curve and Increasing Fun

How many times have you played a first-person shooter and you are annihilated for the first few online matches because you’re not used to the control-scheme? Even then, once you’re familiar with the...

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Brink Interview: Taking Notes from Previous Games

When you think of first person shooters in today’s market, you instantly think of Call of Duty, Half-Life, or Battlefield. Think of games with parkour or free-running mechanics, and you can’t help but...

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Brink Interview: Classes, Customization, and Teamwork

The first person shooter genre is a strange beast. While it’s incredibly popular, the most popular titles often fail in one of their main missions: to get players to work as a team online in order to...

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Hanging with Harmonix: A Night with the Boston-Based Devs

Few gamers have the unique opportunity to gallivant about town with various members of one of their favorite developers, but earlier this month, this lifelong gamer had that unique opportunity at PAX...

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Sunday Sidebar: Booth Babes – Where do you draw the line?

Last weekend’s PAX East was a rip-roaring success. For the majority of attendees, the three day expo saw them thoroughly gamed and entertained. However, alongside the panels, indie megabooths, and...

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